Digital technologies are electronic tools, systems, devices and resources that generate, store or process data. These includes social media, online games and applications, multimedia, productivity applications, cloud computing, interoperable systems and mobile devices.
So why we are recruiting for a Head of Digital Technology and Innovation?
Innovation has certainly become a buzz word over the last few years both within the teaching industry and beyond. Both in Australia and overseas it seems to have become ubiquitous and barely a day passes without some new innovation being heralded in the press. How many iterations of the iPhone are there now?
Digital learning is a fairly straightforward concept to define. It encompasses the use of all digital technologies in the classroom to facilitate learning outcomes. Being able to facilitate digital learning can be as simple as providing students with the technology to use but what about the idea of digital innovation– how is this created? Moreover, what does digital innovation even look like in the classroom?
The challenge that people have when trying to classify a term like this is rooted in the terminology itself. Essentially, if we are focusing on the word innovation, our focus is misdirected. Instead, we should be thinking about innovators and potential innovators. The term innovation almost implies that it can happen independently, which it can’t. Being innovative is as human a quality as you can get.
People are the catalysts for innovation that forge new paths and always have done, from the creation of the wheel to the birth of the internet. The ability to innovate is one of humanity’s greatest gifts since it represents our propensity to think in new ways and develop new ideas.
It is particularly important to remember this when it comes to technology. We are fortunate to live in an age where the power to be an innovator is more prevalent than ever. At Strathcona, we are conscious that we allow our students as well as our staff the freedom to follow their own creative path. It is only through this freedom of expression and experimentation that an innovator can truly flourish.
This is equally important when it comes to the use of technology in the classroom. These days, technological innovations created by pioneers in their fields permeate our classrooms, from iPads and other tablets to augmented reality platforms and now VR headsets. Whilst it is true that these tools have the potential to enhance and even transform learning in a multitude of ways, putting them into a classroom will not lead to digital innovation by default. For that, you need a different type of innovator, an educational innovator whose field is pedagogy not technology.
A digital innovator will embrace new technologies and seek new ways to harness them in order to transform learning. This leads us to be looking for a head of digital learning and innovation for Strathcona. We view the role not as innovating directly but rather inspiring and fostering a new generation of innovators. It’s like the classic proverb says: “Give a man a fish and you feed him for a day, teach a man to fish and you feed him for a lifetime”.
The Head of Digital Technology and Innovation is a pivotal role within our school community. We are committed to providing the best possible opportunities for our students and staff and truly believe that every single member of the teaching and learning community has the potential to be a digital innovator. With guidance and direction from the right individual towards the most innovative tools and an open mind we can achieve this goal.
Strathcona Baptist Girls Grammar School is currently recruiting for a Head of Digital Technology and Innovation and has engaged Hutton Consulting to assist with the search and selection process for this position.